Gökhan Tandoğan is a Freelance Sound Designer & Composer in Istanbul. He is an alumni of Pyramind Music Production School, San Francisco, CA. 

He has experience in Music Production, Sound Design and Audio Engineering for well-known video games, simulators and motion picture. In addition to audio-based works, He has also 10 years of executive experience in advertising and film scopes.

Tandoğan offers the following services for Video Games, Interactive Media and Motion Picture:

Composing Linear & Non-Linear Music
Sound Design and Foley
5.1 Surround Mixing
Audio Integration: FMOD Studio, UNITY 3D, ArmA Engine
Cutscene Scripting & Video Editing
Recording for ADR, Vocals, Instruments
Field Recording
Post-Production on Pro Tools, Logic Pro X, Reason, Ableton Live.
Mixing & Mastering